Paragons Of Justice
Site Upgrade PDF Print E-mail
Written by John   
Saturday, 03 April 2010 03:56

Well as you all can see the site upgrade worked well.  The forums are intact, and a lot more features are being installed on the site.  I for one am glad they went well and worked out, didn't really want to reenter all those forum posts.

John

Last Updated on Tuesday, 10 August 2010 19:56
 
Going Rogue PDF Print E-mail
Written by John   
Saturday, 27 March 2010 08:48
We were just at the City of Heroes: Re-inventing a Superheroic MMO panel where Paragon Studios announced two new powersets in addition to the Dual Pistols and Demon Summoning sets that will be included in Going Rogue. Also announced was the hotly anticipated endgame system that Matt "Positron" Miller has been working on.

The system will be called be Incarnate system (many CoH players should be familiar with this) and it will consist of new content and special Incarnate levels that confer new abilities to your character. Rewards commensurate with the difficulty of the Incarnate content will also be part of the system. Going Rogue will include a single Incarnate level, with the level cap of 10 to be introduced in Issue 19 later this year.
{mospagebreak}

For Scrappers, Tanks, Brutes, and Stalkers a new powerset called Kinetic Melee was announced. To give you a general iea think of what telekinetic melee combat would look like. The set is very visual and utilizes a ton of knockback and down effects. You'll have greater range than most melee power sets when using it. A video was also shown at the panel, though Paragon Studios will not be distributing it. Fortunately, we managed to grab some shakycam of the clip, look for that later today.

Next up is Electric Control for both controllers and dominators. Not much was said on this set, but you can probably imagine how it will work out given the existing powers in the game. Electric imps were seen (gremlins).

Last Updated on Friday, 16 April 2010 17:02
 
MW-Update PDF Print E-mail
Written by John   
Wednesday, 15 July 2009 04:07
I have posted a video on how to update the MechWarrior Game for those who have it purchased, the full release including all patches and updates should be out by the end of the month.  It will have the following games included:
  • Mechwarrior 4: Vengance
  • Mechwarrior 4: Black Knight Expansion
  • Mechwarrior 4: Mercenaries

    This will be a total of about 2 gig's of info which will add to the fun, because it will have over 100 Co-Op Missions that we can run.  In the meantime anyone who has it installed, I am trying to get ready to run these missions again on Sunday Night games as a option.

Last Updated on Tuesday, 06 April 2010 12:04
 
MWLL BETA PDF Print E-mail
Written by John   
Thursday, 24 December 2009 10:40
MWLL news
After more than 3 years of blood, sweat and beers, of failure and success, of missed sleep and neglected personal hygiene, the time has finally come to share our work with the world. Yes, Wandering Samurai is proud to present MechWarrior: Living Legends and would like to invite the world to participate in our open beta program which will start on December 26th 2009.
First, a huge thanks goes out to the entire team behind MWLL, all former and current developers and people who contributed in various other ways. While there are too many to name them all in just this one post, we still hope that all of you share our pride and joy in seeing years of hard work finally come to life.
 
Last Updated on Tuesday, 06 April 2010 12:02
 
<< Start < Prev 1 2 3 Next > End >>

Page 2 of 3